Rendering Pipeline
The Rendering Pipeline is a sequence of steps used in computer graphics to convert 3D models into 2D images. It involves several stages, including geometry processing, shading, and rasterization. Each stage transforms the data, ensuring that the final image accurately represents the scene as viewed from a specific perspective.
During the pipeline, various techniques are applied, such as texture mapping and lighting calculations, to enhance visual quality. The process is essential in applications like video games and simulations, where realistic graphics are crucial for immersion. Understanding the rendering pipeline helps developers optimize performance and achieve desired visual effects.