Builder Pattern
The Builder Pattern is a design pattern used in software development to construct complex objects step by step. It separates the construction of a product from its representation, allowing the same construction process to create different representations. This pattern is particularly useful when an object requires multiple configurations or has many optional parameters.
In the Builder Pattern, a builder class is responsible for creating the object. The client interacts with the builder to set various attributes and then calls a method to retrieve the final product. This approach enhances code readability and maintainability, making it easier to manage complex object creation without cluttering the code.