roguelikes
Roguelikes are a subgenre of role-playing video games characterized by procedural generation, turn-based gameplay, and permanent death. Players navigate through randomly generated levels, battling enemies and collecting items, with each playthrough offering a unique experience. The name comes from the classic game Rogue, which set the standard for this genre.
In roguelikes, when a player’s character dies, they typically lose all progress and must start over, adding a layer of challenge. Many modern games incorporate roguelike elements, such as The Binding of Isaac and Hades, blending them with other genres to create engaging gameplay experiences.