non-linear narratives
Non-linear narratives are storytelling techniques that do not follow a straight, chronological order. Instead of presenting events in a linear sequence, these narratives may jump between different times, perspectives, or locations. This approach can create a more complex and engaging experience for the audience, as they piece together the story from various fragments.
Common in literature, film, and video games, non-linear narratives often use flashbacks, flash-forwards, or parallel storylines. Examples include David Lynch's film Mulholland Drive and the video game The Legend of Zelda: Ocarina of Time. These techniques encourage deeper analysis and emotional connections with the characters and themes.