Software Design Patterns
Software design patterns are reusable solutions to common problems that arise during software development. They provide a template for how to solve specific design issues, making it easier for developers to create robust and maintainable code. By following these patterns, teams can improve communication and collaboration, as everyone understands the established approaches.
There are several types of design patterns, including creational, structural, and behavioral patterns. Each category addresses different aspects of software design. For example, Singleton is a creational pattern that ensures a class has only one instance, while Observer is a behavioral pattern that defines a one-to-many dependency between objects.