Polaris architecture
The Polaris architecture is a design framework used primarily in the development of graphics processing units (GPUs). It was introduced by AMD in 2016 and is known for its efficiency and performance improvements over previous architectures. Polaris focuses on enhancing power efficiency while delivering high-quality graphics, making it suitable for gaming and professional applications.
One of the key features of Polaris is its support for Vulkan and DirectX 12, which are modern graphics APIs that allow developers to optimize performance. Additionally, Polaris incorporates technologies like FreeSync, which helps reduce screen tearing during gameplay. Overall, this architecture represents a significant step forward in GPU technology.