OpenGL ES 2.0
OpenGL ES 2.0 is a graphics API designed for embedded systems, such as mobile devices and tablets. It provides developers with tools to create 2D and 3D graphics in applications, enabling rich visual experiences. This version introduced programmable shaders, allowing for more flexibility and control over rendering compared to its predecessor.
The API is widely used in game development and other graphics-intensive applications. It supports various features like texture mapping and lighting, making it suitable for creating visually appealing graphics. Many popular platforms, including Android and iOS, utilize OpenGL ES 2.0 for rendering graphics in their applications.