OpenGL ES
OpenGL ES (Open Graphics Library for Embedded Systems) is a subset of the OpenGL graphics API designed specifically for mobile and embedded devices. It provides a streamlined interface for rendering 2D and 3D graphics, making it suitable for applications like video games and interactive media on smartphones and tablets.
The API is optimized for performance and efficiency, allowing developers to create visually rich applications while conserving battery life and system resources. OpenGL ES is widely used in various platforms, including Android and iOS, enabling cross-platform compatibility for graphics-intensive applications.