Non-Linear Gameplay refers to a style of game design where players have the freedom to choose their own path and make decisions that affect the game's outcome. Unlike linear games, where players follow a predetermined sequence of events, non-linear games allow for multiple storylines and endings, enhancing replayability and player engagement.
This approach often incorporates elements such as open-world exploration, branching narratives, and player-driven choices. Games like The Witcher 3 and Mass Effect exemplify non-linear gameplay, as they empower players to shape their experiences and outcomes based on their actions and decisions throughout the game.