Gamergate
Gamergate refers to a controversy that began in 2014, primarily within the video game community. It started with concerns about ethics in video game journalism but quickly escalated into a broader discussion about sexism, harassment, and the treatment of women in gaming. Prominent figures, including game developers like Brianna Wu and Anita Sarkeesian, faced significant online harassment during this period.
The movement sparked intense debates about the culture of gaming, the role of women in the industry, and the ethics of game journalism. While some participants claimed to advocate for ethical standards, many critics viewed Gamergate as a backlash against increasing diversity and representation in video games.