The "shooting method" is a technique used in various fields, such as statistics and computer graphics, to solve problems by iteratively refining estimates. In statistics, it helps find the best parameters for a model by adjusting them based on how well they fit the data. This method is particularly useful when dealing with complex models where traditional methods may struggle.
In computer graphics, the shooting method is often applied in ray tracing, where rays are cast from a viewpoint to determine what objects are visible in a scene. By calculating the paths of these rays, the method helps create realistic images by simulating how light interacts with surfaces, enhancing the visual quality of 3D models and animations.