Real-time strategy (RTS) is a genre of video games where players manage resources, build structures, and control units in real-time. Unlike turn-based games, where players take turns making decisions, RTS games require quick thinking and fast reactions as all players act simultaneously. Popular examples include StarCraft and Age of Empires.
In an RTS game, players often gather resources like gold or wood to create units and buildings. Strategy is crucial, as players must plan their moves, defend against opponents, and expand their territory while adapting to changing situations on the battlefield.