pathfinding
Pathfinding is the process of determining the most efficient route from one point to another. It is commonly used in various fields, including computer science, robotics, and video games. Algorithms like A* and Dijkstra's help find the shortest path by evaluating different routes based on specific criteria, such as distance or cost.
In addition to technology, pathfinding can also apply to real-world navigation, such as using maps or GPS systems. These tools analyze available routes and obstacles to guide users to their destinations effectively. Overall, pathfinding is essential for optimizing travel and resource management in various applications.