Turn-Based Combat
Turn-based combat is a gameplay mechanic commonly found in video games and tabletop games where players take turns to make their moves. Each player or character has a set amount of time or actions they can perform during their turn, allowing for strategic planning and decision-making. This system contrasts with real-time combat, where actions occur simultaneously.
In turn-based combat, players often control characters with unique abilities, strengths, and weaknesses. Players must consider factors like positioning, resource management, and enemy behavior to succeed. Popular examples of games featuring this mechanic include Final Fantasy, XCOM, and Dungeons & Dragons.