"Souls-like" refers to a subgenre of action role-playing games inspired by the Dark Souls series developed by FromSoftware. These games are characterized by their challenging gameplay, intricate level design, and deep lore. Players often face tough enemies and bosses, requiring skill and strategy to progress.
In a typical Souls-like game, players collect souls or experience points from defeated foes, which can be used to level up or acquire items. Death is a significant mechanic; players lose their collected souls upon dying but can reclaim them if they reach the spot of their demise without dying again.