RTS
RTS, or Real-Time Strategy, is a genre of video games where players manage resources, build structures, and control units to achieve specific objectives, often in a competitive setting. Players typically view the game from a top-down perspective, allowing them to strategize and make quick decisions in real-time. Popular examples of RTS games include StarCraft, Age of Empires, and Command & Conquer.
In RTS games, players must balance resource management, unit production, and tactical combat. Success often depends on the player's ability to adapt their strategy based on the actions of opponents and the evolving game environment. Multiplayer modes are common, fostering competitive play among friends or online communities.