Isometric projection
Isometric projection is a method of visually representing three-dimensional objects in two dimensions. In this technique, the three axes of space are equally foreshortened, and the angle between any two axes is 120 degrees. This allows for a clear and proportional view of the object, making it easier to understand its dimensions and structure.
This type of projection is commonly used in technical drawings, video games, and architectural designs. It helps convey complex shapes and layouts without distortion, allowing designers and engineers to communicate their ideas effectively. Technical drawing, video games, and architecture often utilize isometric projection for clarity.