Ian Bogost
Ian Bogost is an American philosopher, game designer, and author known for his work in the fields of media studies and video game theory. He is a professor at the Georgia Institute of Technology and has written extensively on the cultural implications of technology and games. His books, such as How to Talk About Videogames and Play Anything, explore the relationship between games and society.
In addition to his academic work, Bogost co-founded the game design company Persuasive Games, which creates games that address social and political issues. He is also a contributing writer for various publications, including The Atlantic and The New York Times, where he discusses the impact of digital media on contemporary life.