Frostbite Engine
The Frostbite Engine is a game development engine created by DICE, a subsidiary of Electronic Arts. It is primarily used for creating first-person shooters and other action games, providing advanced graphics, physics, and audio capabilities. The engine allows developers to create immersive environments and realistic character animations.
First introduced in 2008 with Battlefield: Bad Company, the Frostbite Engine has evolved through various iterations. It supports large-scale multiplayer experiences and destructible environments, enhancing gameplay dynamics. Many popular games, including the Battlefield series and Star Wars Battlefront, utilize this engine to deliver high-quality gaming experiences.