Facade (Video Game)
Facade is an interactive drama video game released in 2005, designed by Michael Mateas and Andrew Stern. Players assume the role of a friend visiting a couple, Grace and Trip, who are experiencing marital issues. The game focuses on natural language processing, allowing players to type responses and influence the story's direction.
The gameplay emphasizes conversation and decision-making, with multiple endings based on player choices. Facade is notable for its innovative approach to storytelling and player interaction, making it a unique experience in the realm of video games. Its design has inspired discussions about the future of narrative-driven games.