Event-Driven Programming is a programming paradigm where the flow of the program is determined by events, such as user actions, sensor outputs, or messages from other programs. In this model, the program waits for events to occur and then responds to them, allowing for more interactive and responsive applications.
In this approach, developers often use constructs like event listeners and callbacks to handle events. This is commonly seen in graphical user interfaces (GUIs) and web applications, where user interactions like clicks or key presses trigger specific functions or actions within the program.