Antichamber
Antichamber is a first-person puzzle-platform game developed by Alexander Bruce. Released in 2013, it features a non-Euclidean world where the environment changes based on the player's actions and perspective. Players navigate through a series of mind-bending puzzles that challenge traditional logic and spatial reasoning.
The game is known for its minimalist design and unique visual style, utilizing vibrant colors and abstract shapes. Antichamber encourages exploration and experimentation, allowing players to discover new paths and solutions. Its innovative gameplay mechanics and thought-provoking challenges have earned it critical acclaim in the indie gaming community.