Abstract Factory
The Abstract Factory is a design pattern used in software development that provides an interface for creating families of related or dependent objects without specifying their concrete classes. This pattern allows a system to be independent of how its objects are created, composed, and represented, promoting flexibility and scalability.
In an Abstract Factory, a factory interface defines methods for creating various types of objects, such as ProductA and ProductB. Concrete factories implement this interface to produce specific instances of these products, ensuring that the created objects are compatible with each other. This approach is particularly useful in applications that require different configurations or themes, such as UI frameworks or game engines.